HideObject within Block

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Comments

  • ngel892, in regards to editing the base point, I would expect that someone has written a LISP (or other language) utility to do just what you want. I probably 1st obtains a list of all instances of that block, with its location, and stores that. Then, perhaps mobdro apk app it permits you to edit the block insertion point in some way, mobdro apk and then uses its stored list of instances to move the other instances.

  • spam post by biosese, please remove.

    Regards,
    Jason Bourhill
    BricsCAD V19 Ultimate

    CAD Concepts

  • Tom Foster
    edited November 2023
    Old one - above, Jason says helpfully:

    There is an alternative approach for users with BricsCAD Platinum and above. Instead of trying to change the visibility of entities within a block, you can use BMMECH along with BMFORM to create a component with sub-components. Then BMINSERT into the drawing that you want to use it with. Having done this you can change the visibility of the sub-components from the mechanical browser.

    I was after being able, within a Refedit session, to Show/Hide/Isolate individual entities that are part of a Block. That facility appeared briefly in a v19 beta and then, after pursuing (nagging) my Feature Request, was instated in v23 and I sent my eternal thanks to the developers. So a happy year, but has now been removed again in v24. Grrr. So now at last I'm investigating your alternative approach, but a bit lost. So can I ask:

    Having BMMECH converted the whole 2D drawing into a Component, and converted the Blocks that make up the whole drawing into SubComponents, if I now want to be able, via Mechanical Browser, to Show/Hide/Isolate the individual entities within the Block/SubComponent, do I have to make each 2D linear entity into individual SubSubComponents? Which would mean making them into individual Blocks first.