Yes, exactly, and it's exactly same effect when using Manipulator reoriented to WCS instead of using dmMove.
Except that I'm doing it in oblique 3D view so I can see what's going on. To do it in a flat top view would take a lot of trust!
@Tom Foster said:
how to make the dmMove to be along WCS distance?
@Michael Mayer said:
I think that seemed to work when you are in a 2D Side View and the trick to select both edges before starting DMMove.
I got dmMove OK along WCS now…
@Michael Mayer said:
But I also tried to move the sloped face by manipulator, by rotating the manipulator from Face Normal to a World Axis.
But this will fail because when I input the distance in world Axis, it will move the Face for that d…
@Michael Mayer said:
it should work by selecting top+bottom Edges, which allows DMmoving along WCS distances, while still following the Slabs slope to keep edge integrity.
@Michael Mayer later said:
Moving/Pushing Edges didn't work in …
Really appreciate your appetite for discussion Michael - no better way to clarify my thoughts, than to write responses, I find.
Just want to re-emphasise -
T and LConnect, Extrude to limit etc are great for the final trimming
So your praise, …
basically, your architectural style should already work with Bricscad's
current modeling options. Not as comfortable as simpler rectangular
geometries and maybe not yet as comfortable as it could be at one time,
but it looks possible fo…
Tom Foster said:
this has little to do with freeform/curvy stuff like Zaha Hadid's, or Brics' 'make curtain wall from curves' feature
Hans de Backer said:
Well, your personal preference may be to ignore curved faces, but we can't
No no, …
@Hans De Backer said:> Now, we could change a clean and smooth command like pushpull into a complex one and add options ... (it certainly would make the command less straightforward)
No, absolutely not
if you first extend the roof beyond the helper entity
Or more generallly, 'if the roof's side-edge and the helper-Region's edge are non-coplanar' (which is most likely to be the case).
For several years I had understood that Microstation had 'broken the iron rule' in not needing pro graphics cards, since it switchred from OpenGL to Direct3D, but that any CAD still using OpenGL would not have all the features supported except by pr…
@Hans De Backer said:
Quadro: yes, it can handle double precision coordinates vs single precision for most other cards, but this feature is not used.
Would that apply to Autocad too or is it part of Brics' cleverness?
Thanks Hans, that is elegant esp the insight into which snaps both 3D and 2D to set, which seems to eliminate one whole step i.e. first pulling the eave edge through the helper Region before pushing back to snap to an already-created physical inters…
@Torsten Moses said:
those "professional CAD" graphic cards ... was valid 10...20 years ago - but actually it is much better to uase a fast, midrange...highend standard "Gamer" graphics card
Have I edited that correctly? Do you really mean t…
Oops - the second link above - now corrected to show the "...other kind of case" that Brics can't do without workaround, but could if
I think it would be easy for Bricscad Devs to separate Extrusion Vector from Dimension Vector and do the math f…
Hi Steven - welcome to the argument! Thanks for that alternative.
Looks like it's confirmed there's no way Brics can do this simple thing without workaround.
I had a previous go at the present 'problem'
I think it would be easy for Bricscad Devs, to separate Extrusion Vector from Dimension Vector and do the math for you.
Good news that you think so. Hope they read this.
That would then set us up for pulling multipley-off-angle elements around…
Thanks v much for all your input michael - over the weekend too!
In section you woul draw a piece of helper line,
300 mm infront of the Wall, similar as before.
In a second step you would extend your top face line
until the Intersection…
You're not the only one - CAD has extinguished architects' drawing-board freedom to work at multiple off-angles, with all the optimised functionality that enabled, not to mention expressivity. A tragedy, loss of a whole dimension of possibilities. T…
Yes, 'square edge' means rectangular/box shape.
I have a Helper method, but hoped to not to have to.
dmcopyface doesn't seem to work, instead solidedit>face>copy the wall face (as Region). Offset it 300, move it up if nec. Pushpull the roof …
I thought of a much better way to say it;
Roof slab @ 35o to horizontal, with square bottom edge face, overhanging the wall.
Every architectural drawing dimensions that overhang by a horizontal dimension off the wall face - say 300mm. That's what …