3D Editing
What are some good techniques for editing 3D models. In particular I'm interested in learning how to move holes/slots around inside of the objects they have been push/pulled through. What is a good way to remove push/pulled features from an object once they have been added. Thanks!
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Holes are easy. Turn on the quad cursor and hover over the inner face of the hole. Then select the "move" (four-way arrow) icon. From there, it's start-point and end-point as usual.
For slots or other penetrations with multiple faces, you'll need to first select (highlight) each of the individual faces. The easiest way I've found is to add the "select" tool to the quad cursor. Right-click on the Quad entry in the status bar and select Custom Quad Groups. Expand "Select" in the right-hand pane and drag the Select icon over to the All Entities group in the left-hand pane. That gives you a hook to use the Quad cursor to select each of the slot's faces and then move them all together.
Remove works the same way. Use the Quad cursor to select the inner face(s) and then use its Delete icon.0
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