flipping normals

 
Hi,

I am having a few cases where I link my 3d model into 3ds Max and the normals are flipped. Now, I can correct this in 3ds max but thigs are just easier if they import correctly to start with. It's mainly geometry that I have mirrored in BricsCAD that has this problem. Question is, is there any way to flip the norrmals of a 3d solid in BricsCAD?

Many thanks

Richard

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