Meshes aren't properly hiding
I have a drawing that has both 3DSolids, as well as mesh objects. I also have defined a visual style [Hidden-No_tangent_lines] that doesn't show all the facets of a curve. But, the mesh objects do not hide properly when I have a viewport set to that visual style. They do hide properly when I set the shade to the built-in hidden render.
Any work-around besides re-doing all the mesh objects as Solids?
Attached is a drawing showing my issue.
0
Comments
-
I just realized that the regular hidden option does not show the multi-faceted edged for a cylindrical surface. I think I confused it with the legacy hidden option for output. But, I still would like to be able to create my own visual styles. I don't think there is an option to exclude meshes from the obscured lines removal.-Joe0
-
Here is a screen grab of the visualstyles setting that won't hide meshes.-JoeCustom Visual Style.JPG0
This discussion has been closed.