Closing surfaces to solidify
We need to find the best strategy to clean and "solidify" dirty 3D models. I miss a couple of features:
1) detect holes/gaps in "not closed" faceshells. These gaps prevent the stitch to create the 3d model.
2) a quick way to patch the hole (even with not planar gaps)
In this case I have a 3D engine with a missing face:
I need to close the base. Of course I can draw, make a region and stitch.
I was looking for a faster way.
I have found the:
smart selection/edge network --> extract edges --> create region (if planar) --> stitch
Is there any better way to perform this task?
Regards,
Daniele
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