Textures Bim compositons

Hey,
How do i get texture to bim wall compositions.
Can! Ad textures.

Comments

  • When you have a Composition added and double click on its Symbol,
    you will get the Composition Editor. When you double click on one of
    your Ply's Pattern it will open the Physical Material Editor.
    In second Tab "Appearance" > 3D, you can double click on the
    Material Preview to choose a Render Material with Textures.

    You can also find your Render Materials in Drawing Explorer where you
    can manipulate your own Materials.
    (You can't edit the Red Materials unfortunately)

  • Re Installed bricscad on other computer here i see it and works. Thanks MM.

  • How can i update my wall with new materials,its not automatic updated in realistic mode? (only when i close and reopen the file its updayed)
    How can i ad new textures to the library - with's i can use in compositions?
    round walls still not have Ply compositions ?

  • I think sometimes it needs an extra "Show Compositions" OFF/ON
    to update Materials.

    You can create new Materials in Drawing Explorer and assign Image
    Textures to various channels, to assign to physical Materials,
    which you can add to your Compositions.

    Round Walls - not so far.

  • "Show Compositions" OFF/ON to update Materials
    doesn't work for me - makes no difference. - still have to close and reopen

    create new Materials in Drawing Explorer - Yes i now that :)

    but how do i get my "own made" drawing materials - into the library materials.
    i only see the library materials (comes with bricscad) wen i want to pick a material in compotision - physical Materials - apperance - 3D.
    not the drawing materials

  • 'MATB' to open the Material Browser
    The upper list shows the Drawing Materials, the lower list shows the Library Materials.
    Select the desired material(s) in the Drawing Materials list and from the right-click menu, choose the 'Add material(s) to library' option.

  • 'Add material(s) to library' option :) Thanks Hans

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