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When I want to orbit my 3D model with the "Shift+Middel Mouse" it swings way out of my working screen? any advice would be appreciated thanks.
If your cursor hovers over the blank screen,
it will orbit around file origin.
Or UCS center ?
I don’t like that either. File origin is a quite arbitrary center
for view rotations, from a user perspective.
I would prefer screen center, like in other Apps.
Tedious, but a workaround is to hover with your cursor over
an objects face. This way it will orbit around that objects center.
Which prevents your model from swinging away out of screen.
Try Ctrl+Shift+middle mouse
Thanks for the help guys, noticed that the cursor on a face works great when wanting to orbit my model.
I have a weird issue here, my center is chosen from a seemingly random source. i mostly orbit using SHIFT+"middle mouse". but i like it to either rotate around screen center, or selection center. it used to do this in V18, but i recently upgraded and now it stopped doing that. can anyone help me find the specific parameter or setting for this behaviour?
I have a service Request about that.
Maybe they will offer different options.
For now it is best to hover over a face to use as a rotation center.
Have you tried the OrbitAutoTarget setting?