Constant slope of curve/path like in Blender?
Hi all community,
how should I approach modeling constant slope pathway in BricsCAD?
I am talking about watchtower with path to top. Something like in the picture...
I need to construct the curve that will represent path direction in 3D space and then use it as path to model wood path, railings with columns, bearing steel construction under path etc.
This curve needs to have same slope on its whole lenght. I know start elevation in Z direction and ending Z elevation. Between start and end the curve is randomly traced between bearing columns in TOP plan.
I tried to use spline and I was able to elevate control point in properties. But I need to distribute other vertices on the curve in Z direction. Can this be done somehow?
simpler solution would be to "set slope" on spline and then only edit shape in TOP plan - this would be awesome! (that is the way a make it in Blender)
I work a lot in Blender, which is great 3D polygonal software. Problem is, that when I make concept project and visualization, it is always needed to transform model to CAD applications (for making drawings, annotating, statics caculations etc.) It is always very time consuming for me and my colleagues.
Therefore I am considering to switch my workflow - model in CAD and make visualizations in Blender by exporting from CAD. I know that Brics can export fbx. which is great. But i am struggling with this type modelling I wrote. We do this kind of structures almost all the time.
Thanks for ideas and possible solutions in BricsCAD (I am not familiar with it much).