It looks like you're new here. If you want to get involved, click one of these buttons!
I have made up a model of my project and now I need to make some drawings but I cannot wrap my mind around how the software is setting layers. My section planes have been set so that all generated layers have a prefix, for example HiddenLines_EntityLayer or Boundary_EntityLayer. Then using the composition or layer if no composition is assigned the software generates layer names, the appropriate prefix being chosen in the background based upon where the entity is in relation to the section plane:
In my model nothing is drawn on layer 0 and almost every entity has a composition (typically I use a composition only if I need to show the plies of an entity in my drawing, or if I need to define a specific hatch). When I generate my drawing views my generated section places some (well a lot) of entities onto layer 0, the section block itself is then placed onto layer 0 as well, some annotations are then placed onto the current layer (like steel profile names for instance). Now I use Layer Freeze with VPFreeze to freeze individual layers in the generated view so that I can see only specific things, the trouble here is that both the selected entity and the section are drawn on layer 0, so as soon as I click the entire section disappears from the viewport. I check my model and regenerate and I cannot figure out how or why some entities are being tossed onto layer 0 in the generated section.
From all of this my questions:
Really the software is pretty slick, the modelling is easy and it makes nice looking drawings but I have a lot of trouble sorting out where or why certain layers are created. One thing that I did in my setup was to add a prefix to all of my Materials and Compositions, this allows me to quickly differentiate between the generated layers and script via a lisp to quickly change the colours of layers with a specific prefix to a certain colour and linetype. This definitely made things easier for me but I am still seeing issue with the above...