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How can I insert door or window into the wall in 2D view?

edited September 27 in BricsCAD BIM

Hi.
I'm a beginner.
How can I insert door or window into the wall in 2D view?
I'm used to insert door or window into the wall in 2D view, like work in Revit or AutoCAD Architecture.
Does BricsCAD have that function?

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Best Answer

  • edited September 27 Answer ✓

    ^ I still waited to say this and disappoint @1mi8 ...

    Yes, I also see no way in 2D Top Plan View.
    And that is not that attractive.

    I personally can live with the 3D-only approach.
    But the need to always define the Opening's Z every time again from the
    outer Wall's Face - while the interesting Z Offset may be the Z from
    Finish Floor instead - mostly for any new insertion,
    isn't that comfortable.

    That is why I usually still stick with my Vectorworks for that kind of BIM Work.
    Window Sill or Top Height is defined in a Window Style (or local).
    So I can place Windows repeated very easily from a 2D Top View and just
    concentrate on my openings XY Positions in the Walls.

Answers

  • No, not really.
    BricsCAD BIM is strictly 3d, 2d-drawings are derived from the model, they are not a 2d-representation of the model that you could edit to propagate changes back to it.
    If you are not interested in BIM and merely looking for convenient AEC-related drafting, you might want to take a look at the CopyGuided command (I must admit that I never checked that one out for myself).

  • @Michael Mayer said:
    ...Vectorworks...
    Window Sill or Top Height is defined in a Window Style (or local).
    So I can place Windows repeated very easily from a 2D Top View and just
    concentrate on my openings XY Positions in the Walls.

    That'd be useful!
    BricsCAD lists a "Sill height" BIM property for window components that is set to zero, but seems decoupled from the actual z position.

    For components in general, wouldn't it be nice to have an option with _BmInsert, to facilitate insertion in a 2D view, to force the z position to some sticky value, with default z = 0 w.r.t. (dynamic) UCS? Or w.r.t. a "current" floor elevation?

  • I think the problem is that Bricscad hasn't any kind of Story binding.

    But I think though that there could be a way to just select the Wall's Face in 2D Top Plan View,
    and the 4x numeric distance input is just projected on Layer Plane.
    As, as it is from top or bottom of the Face to set Window Sill/Top height, we mostly have to
    manually calculate anyway, what to input to get a certain Sill Height from Finish Floor.

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