Lines appearing to be "non Orthogonal" .....
hi all -
a drawing recently became very "sensitive" to VERY minor inaccuracies, outlining lines that apparently may not be 100% orthogonal - even though they are supposed to be. this is done by showing a line as not "fully" horizontal or vertical, but rather with a very minor one-pixel break in it. if i zoom in - this break disappears, and the line is shown as orthogonal .... you need to further zoom-VERY DEEP-in in order to see where that gap actually is (precision higher than 0.00000001....).
even though it doesn't really affect the drawing or the workflow - it really is annoying, but the drawing now is too large for an overall correction.
my guessing is that the appearance described above is a tool for the software to warn of inaccuracies in the drawing - is there a way to decrease the sensitivity of the drawing and make the software "overlook" inaccuracies smaller - say - than 0.000001 ?
thanx
Assaf
a drawing recently became very "sensitive" to VERY minor inaccuracies, outlining lines that apparently may not be 100% orthogonal - even though they are supposed to be. this is done by showing a line as not "fully" horizontal or vertical, but rather with a very minor one-pixel break in it. if i zoom in - this break disappears, and the line is shown as orthogonal .... you need to further zoom-VERY DEEP-in in order to see where that gap actually is (precision higher than 0.00000001....).
even though it doesn't really affect the drawing or the workflow - it really is annoying, but the drawing now is too large for an overall correction.
my guessing is that the appearance described above is a tool for the software to warn of inaccuracies in the drawing - is there a way to decrease the sensitivity of the drawing and make the software "overlook" inaccuracies smaller - say - than 0.000001 ?
thanx
Assaf
0
Comments
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In the Ribbon, in the Tools Tab, there is a Tool called Optimize.
(Best Tool ever !)
Since V22 also for 3D.
It can be adjusted for Tolerances and will find, select and even
repair all geometry that is slightly off in angle or location.
https://help.bricsys.com/document?title=_commandreference/CMD_optimize.html&documentVersion=V220 -
But how did it get that way? It just happens for a while - as Assaf says, really is annoying - and worrying.0
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For me it happened all the time when I started using Bricscad in the past,
using (and trusting) ORTHO Mode and Snap had a hard priority on end
points of lines over rectangular snap.
For larger Walls and the need to zoom in to find the right objects
to snap to, for length dimension, you can't notice that you got
slightly off in perpendicular.
I think it works better for me now by using POLAR mode + SHIFT.0 -
Yeah, I don't know about ORTHO, relying on POLAR. But still sometimes all recent lines are found to be a fraction off.
Nowadays I have angular precision set to 8 decimal points - reveals a lot! also educates as to what the system safely gets away with.
This is in 2dWireframe - in all the other styles it's far far worse. In 3D I keep dropping back to 2dWireframe to check whether my latest solids' vertices actually do meet/touch. As long as I don't rotate it's poss to see what's what in the forest.0