Pushpull doesn't work in the direction I point it in combination with a numeric value
When I use the pushpull command, I select a face and drag it in the direction I want it to push or pull.
Then I type a numeric value which I want the face to be pushed or pulled. However it always is pulled and never pushed. Currently running the V25 beta, in the latest V24 this was working fine.
I would like it to behave in the way that te numeric value is used either in push or pull direction, according to whatever direction I drag the face.
Did I oversee a setting to change this behaviour?
Comments
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DMPUSHPULL subtract settings may be your problem
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Nope, unfortunately that doesn't solve my PushPull-issue.
Setting is disabled. But when enabling it, it doesn't matter.
This setting is the same as in V24 where it does work.0 -
However it always is pulled and never pushed. Currently running the V25 beta, in the latest V24 this was working fine
I can confirm this behavior.
But at least it will Push when I input negative numbers.
(Which is standard in Vectorworks and unfortunately always needed there)
And it seems to still Push when e.g. I have a 3x3x3 m Cube,
select a fronting face, toggle the base point with Tab key by
selecting the back face and enter positive 2 m,
it will push the front face back by 1 m.
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And I can confirm that PushPull's Push, by assigning a (negative) direction by cursor
and adding a positive numeric value, does work in V24.
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If you have the same issue, I'll report it as a technical problem in the beta.
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