Pushpull doesn't work in the direction I point it in combination with a numeric value

When I use the pushpull command, I select a face and drag it in the direction I want it to push or pull.
Then I type a numeric value which I want the face to be pushed or pulled. However it always is pulled and never pushed. Currently running the V25 beta, in the latest V24 this was working fine.

I would like it to behave in the way that te numeric value is used either in push or pull direction, according to whatever direction I drag the face.

Did I oversee a setting to change this behaviour?

Comments

  • DMPUSHPULL subtract settings may be your problem

  • Nope, unfortunately that doesn't solve my PushPull-issue.
    Setting is disabled. But when enabling it, it doesn't matter.
    This setting is the same as in V24 where it does work.

  • zoomer
    edited July 13

    However it always is pulled and never pushed. Currently running the V25 beta, in the latest V24 this was working fine

    I can confirm this behavior.

    But at least it will Push when I input negative numbers.

    (Which is standard in Vectorworks and unfortunately always needed there)

    And it seems to still Push when e.g. I have a 3x3x3 m Cube,

    select a fronting face, toggle the base point with Tab key by

    selecting the back face and enter positive 2 m,

    it will push the front face back by 1 m.

  • zoomer
    edited July 13

    And I can confirm that PushPull's Push, by assigning a (negative) direction by cursor

    and adding a positive numeric value, does work in V24.

  • If you have the same issue, I'll report it as a technical problem in the beta.