Block insertion point
When i insert a block i created and i saved on the HD, the insertion point is not the same that during the creation of the blockThe difference is sometimes important. I work under Bricscad V7Thx for help - RSTAS
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I am not clear about how you originally created the block.When you insert a DWG file (as a block), the insertion point is defined by the BASEPOINT variable. It defaults to 0,0.Joe Dunfee
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That doesn't work.When i create a new block, the program asks me the insertion point of the new block. Then with the crosshair, i select a point on the block.Now when i insert this new block in a drawing, the insertion point of this block is a lot shifted.And then, after the insertion, i must readjust the position of this block in the drawing.It's irritatingThx - RSTAS
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Richard,If you use entity snap (e.g. endpoint) the insertion point should be exact the point you identified during the block definition process.
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There are two issues that may be at work here, and I don't know which one is it. (of course, there might be something else I don't know about)The first issue is the true "base point" of the block. To test for this, draw a line and start it by snapping to the insertion point of the block. If the line snaps somewhere you don't expect it to, then you have a problem with the basepoint of the block itself.The second possibility is that the point you click when inserting the block is being affected. Something that often catches people off guard, is the grid snap. It may be set to a relatively large grid, and you may accidentally turn it on with F9(when you were really wanting to use F8).Joe Dunfee
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Hello,<>It's that happens.When i draw a line from the insertion point of the block, i see that the insertion point is very shifted. Whereas when i create my block, i pick the insertion on the block with the crosshair and with the osnap mode adjusted.RSTAS
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CORRECTION of my previous message:Joe told : The first issue is the true "base point" of the block. To test for this, draw a line and start it by snapping to the insertion point of the block. If the line snaps somewhere you don't expect it to, then you have a problem with the basepoint of the block itself... It's that happens.When i draw a line from the insertion point of the block, i see that the insertion point is very shifted. Whereas when i create my block, i pick the insertion on the block with the crosshair and with the osnap mode adjusted. RSTAS
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CORRECTION of my previous message:Joe told : The first issue is the true "base point" of the block. To test for this, draw a line and start it by snapping to the insertion point of the block. If the line snaps somewhere you don't expect it to, then you have a problem with the basepoint of the block itself... It's that happens.When i draw a line from the insertion point of the block, i see that the insertion point is very shifted. Whereas when i create my block, i pick the insertion on the block with the crosshair and with the osnap mode adjusted. RSTAS
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It is hard to figgoure something like this out over a discussion board. But at least you now know where to focus your attention. I have one more guess about your problem. I still don't know the method you use to create your block, since there are at least 3 different possible ways. But, tell me if the following may be true; -You start a new drawing.-Draw some entities.-Use the BLOCK command to change the entities into a new block named BlockA-Close the drawing and name it DrawingA-In another drawing, insert the DWG file you created before as a block.If this is the case, then you have actually created a block within a block. If you use the method of creating the block as I described above, you should not have used the BLOCK command at all. Just saved the file as the name of the block you wanted. But, there is one more complication. Type the command BASE. This point is what will become the insertion point of the drawing when you insert it as a block.Joe Dunfee
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Apparently it's a thing with my existing drawing where i create the block.(Let's call drawing1)I've tried with a entirely new drawing, and if i create my block in this new entirely drawing(let's call drawing2), all is ok.I would like discover the problem because Drawing1 is also a template drawing i use oftenRSTAS
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I have a master drawing, that does not contain any entity. Rather, it has a bunch of about 200 empty layers, defined with colors, line styles, and other defined variables. I found that by inserting it, I loose all layers that are empty. Not so in ver 7. Why???With ver 7 I can insert a Block by a code line written in the menu. Not so in ver 8. It prompts you about a path error of not finding the block. But if you insert in manually, there is no problem. Why ???Raam.
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Richard, in order for me to advise you more, you will need to describe each step in detail. The phrase, "create a blocK" is not enough, because there are at least 3 different ways to create a block. There are also at least 3 ways to insert a block.Raam, regarding inserting a drawing to get its layers imported. It is normal AutoCAD behavior to ignore empty layers when a DWG file is inserted as a block. I've used the same method as you, but created a line on each of the layers. After inserting the dwg file, I erased those lines.Joe Dunfee
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Hello JoeConsider working with a project that has at least 776 layers. Not all of them needed at the start, but as the drawing is progressing, you have to have those layers. there are to option to the problem, either to build a new layer, whenever you need one, or inserting an empty one to do the job. We adopted the second method. By the way, It works fine on Autocad 2008, and the previous version of bricscad.Raam.
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I am only current up to AutoCad v 2002. I recall reading that the insertion of unused layers was considered an "unintended feature". Well, perhaps people decided they liked that features, and it became a permanent one.Actually, I have one related issue myself, and I would like to see how you handle it. But, I will post it as a new topic.Joe Dunfee
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If you want to insert layers from one dwg into another, you can open the dwg explorer with both dwgs open and copy (control-A/Copy/^C) all the layers then paste them into the layer panel of the explorer, for the other dwg. You can also do it with blocks. text styles etc.
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