Using multi-file textures?

Wanted to venture into the "rabbit hole" of assigning materials/textures to 3D objects and noticed on some of these free sites that
their textures that are made up of multiple files. Are you to consolidate these somehow and then bring it into Brics? It's not obvious
to me how to do this.

Comments

  • I believe you have to create new custom material textures manually; at least, I am not aware of a way to import full material definitions beyond the predefined set provided with BricsCAD. This help page explains the process: https://help.bricsys.com/hc/en-us/articles/360006520754-Rendering-Materials

    Regarding the multiple texture files you found, BricsCAD can make use of only three:
    1. Diffuse maps (the base color and pattern of the material),
    2. Transparency or Cutout maps (control opacity by pixel value),
    3. Bump maps (simulate variation in surface like bumps, grooves, or wrinkles).

    Other software (e.g., Blender) can take advantage of the other types of texture maps, such as ambient occlusion, metallic, and normal maps.

  • As @ScottS said,

    Bricscad Materials are very limited (sub 90ies)
    So you can only add only Diffuse, Transparency/Cutout or Bump.
    Jsut save them and create a Material in Bricscad and add the
    Texture Path in your Material and set Projection and Size.

    You can ignore all the marvelous Reflection Amount/Roughness,
    Normal/Displacement, ... Textures you downloaded.

    AFAIK delivered RedSDK Textures, much reduced since V20,
    are PBR Materials with more features like Blurry Reflections
    as their Renderer is capable of.
    Unfortunately they come with tiny Texture resolution and don't
    tile very well.

  • Thanks fellas, not as complicated as it seemed.

    Michael Meyer - Yeah I noticed that the choices regarding RedSDK textures were scaled down and it's confirmed as
    I opened up V18 to check. Wonder why this was done? To promote 3rd party renderers?

  • I think it was done because lots of Materials were a bit repetitive,
    overwhelming and not so related to BIM.
    And it looks like they decided to not implement more RedSDK
    Render stuff but go external by Enscape.
    Very nice quality, easy to use but unfortunately Windows and
    subscription only.
    So far no Enscape Libraries, Material Editor and such accessible.

    Vectorworks has the same state with Enscape, available as a free
    Beta until October, until fully featured.
    But Vectorworks has Cinema4D Engine and Materials, which work
    out of the box with Enscape very well.

    But most times I play with Twinmotion instead, as it is one of the
    rare solutions that are cross platform and runs on Mac.
    For Bricscad that means FBX export, which is .... ok.

    Also Windows only, but very impressing is Lumion and it has a
    perpetual license.

  • FYI, LUMION now has a livesync for BricsCAD: https://lumion.com/whats-new.html

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