Viewport performance - Referencing
Usually I try to keep my whole project in a single file.
(To prevent Layer duplication, keep resource editing consistent, ...)
But for larger projects I see lags in yiewport performance and editability,
like with Structure Panel control andnavigation.
Would I benefit in any way by separating geometries in separate files
and by referencing these in ?
(When I need to have everything in context anyway)
I am not sure but for me it feels like just temporarily hiding parts of the
project does not really better viewport performance (?)
Would Referencing help ?
Is the use of Blocks for any repetitive element also accelerating OpenGl
or is in the end everything stored as individual triangles in OpenGl anyway ?