Hatch Edit
I discovered this quick editing tools for hatches in the quad.
I am blown away how quick it is working, so I wanted to thank BricsCad for this.
It's a real time saver!
To change the hatch origin would be a good extension and additional to select boundaries for adding hatch ….
(edit: select boundries? press S, and it is possible, easy WOW)
Comments
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Change a hatch's origin by clicking in the "Origin point" field in the Properties panel and then on the point where you want the origin to be.
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Wow! Another quick solution!
Thank You!
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Wouldn't it ge great if this could be done for a Block's origin point!
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Yes, and maybe it could be done with a lisp-based custom command that just prompts the user to pick the new insertion point. Maybe someone's already done that.
But it might be a little risky. Moving the origin point of a hatch only affects the hatch(es) currently selected. But moving the insertion point of a block definition would also affect any other insertions of the same block.
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quote: Maybe someone's already done that.
Indeed, Lee Mac has done it, and without the risk I suggested. It's the CBPR custom command at:
Just select a block insertion and then pick a new insertion point. All insertions of the block stay where they are, but the block definition has a new insertion point, which will be used for future insertions, and for osnapping "to insertion point" of existing insertions.
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