Joining the Outlaws

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Comments

  • Graphics Engine in both MS & PS, shaded viewport a bit of tansparency a few lines with a 0.5-1.0mm line weight, bogs down rapidly. Octave should look at aqcuiring the RedWAY3D SDK and graphics engine off Tech Soft 3D. Those guys are seriously dragging the chain and are in denial. I showed them their demo engine running at 1 FPS and they responded as if that’s expected and that with their help they can improve it and showed me one of theirs doing 10 FPS, like I expect 100+ FPS with the model they demoed. Essentially, eshitification, showcasing a product with horrific performance and attempting to sell it as a diamond, customers are just going to laugh at them.

    Not sure how this could help.
    If a company relies on a 3rd party 3D Engine, I would not expect much Graphics expertise in-house that could make much use or further developing of that SDK.

    I also experience sub par Viewport experience in Bricscad on Mac than with other 3D/CAD/BIM Apps - unfortunately same on Windows.

    It was said that RedSDK's Metal was too slow and not usable. And I think Metal support is mandatory for a final future Apple ARM support. Otherwise Bricscad will no more run on new Apple Hardware beginning September 2027.

    What about that alternative (?)
    https://www.khronos.org/anari/