3D creation in Bricscad?

Tom Foster
edited 10:27AM in 3D Modeling

Message to Bricscad developers (as I am presently on a v23 Perpetual license i.e. no direct access to Support):
Any plans to impliment 3D model creation from 'vibe' prompts including actual 3D-concept (spatial and dimensional) language - similar to
https://architosh.com/2026/05/sketchup-adds-anthropics-claude-ai-powered-3d-modeling/?utm_source=Architosh+INSIDER+Xpresso&utm_campaign=a1adb7fe07-EMAIL_CAMPAIGN_2019_10_09_08_10_COPY_01&utm_medium=email&utm_term=0_1d3eb0844d-a1adb7fe07-7961753
or Claude's similar link for Blender?

I've been trying to get https://www.archrender.ai/ to do that but while it's brilliant at creating background and surrounding landscape and topography, weather etc it fails dismally at adding say 'a bay window on the balcony' in its 2D-pic output. Almost every building-detail still has to be created in the 3D model that is uploaded to ArchRender - no shortcut (yet - but they say they're working on it) to trying out 3D features without having to model them.

Attached is sample ArchRender output, based on a Bricscad 3D mass-model uploaded which includes most of the architectural detail shown. Note, this is far more complex to prompt/describe architecturally than the typical cuboid apartment block with optimised rectangular room-layout, that the new-BIM startups usually illustrate.

If Claude could indeed do the trick of 3D model creation from prompts, including iterative correction/refinement without going back to a complete fresh run at every new prompt, then ArchRender could nicely handle the rest.

Naturally I'd love this to be possible with a Bricscad dwg-solids model.