View direction of vectors

Hi,

Is it possible to see in what direction a vector goes?

For instance, if I draw a polyline based shape in a counter clockwise direction, I obviously know the direction. But if I draw a shape which is built up out of different shapes, exploded, trimmed, and joined again, I have no idea of the direction of the vectors. For cnc tool radius correction, it's important to know in what direction it goes.

Comments

  • You can use a linetype with arrows.

    *ARROWS,Arrows -> -> ->
    A,1,[ZIG,ltypeshp.shx,r=-90,x=-0.25,y=0.25,s=0.25],-1
    
  • Also when changing Length in Properties - which end will change?

  • @Roy Klein Gebbinck said:
    You can use a linetype with arrows.

    *ARROWS,Arrows -> -> ->
    A,1,[ZIG,ltypeshp.shx,r=-90,x=-0.25,y=0.25,s=0.25],-1
    

    Roy, thank you!

    Feels a bit like a workaround, but in my workflow it actually works fine.

  • @Tom Foster said:
    Also when changing Length in Properties - which end will change?

    Will this work with closed polylines?

  • There are a few is anticlockwise lisps for plines then can do Pedit R.

    ;; get closed polygon's area

    (defun ss-pts2area (l)
    (/ (apply (function +)
    (mapcar (function (lambda (x y)
    (- (* (car x) (cadr y)) (* (car y) (cadr x)))))
    (cons (last l) l)
    l))
    2.)
    )

    ;_force pointset CCW
    (setq plent (entsel "\nPick pline"))
    (setq co-ord (mapcar 'cdr (vl-remove-if-not '(lambda (x) (= (car x) 10)) (entget (car plent)))))

    (if (< (ss-pts2area co-ord) 0)
    (command "pedit" plent "R" "")
    )

Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!